Update 1
Update:
Big changes! I have more updates planned to release before I start sending this game around and doing marketing but, some big gameplay changes happened.
Big Changes:
-Costs of tools and golden pickaxe pieces lowered. This should clear up the long drag to end the game.
-Players can NO LONGER see each other's light auras (The ambient light around a player). This will allow for stealth play and strategic use of the head lamp.
-A lamp has been added to refineries in an effort to increase visibility to new players.
-There are pick up noises that play every time a player receives a resource.
-Every time a player receives a resource or loses a resource, the UI corresponding images will grow and shrink to further indicate interaction. This will hopefully stop the confusion of receiving a resource.
-An X button now appears through all stages of the refinery interactions. This will allow new players to understand the refinery easier.
Small Changes:
-Fixed a bug that caused players pickaxes to strike already mined resources (such as copper ore).
-Fixed a bug that kept playing the walking noise in the crafting menu.
-Crafting items that the player cannot afford now appear faded in the crafting menu.
-When the player dies, a dead body now appears!
Files
Get Metal Miners
Metal Miners
A 2-4 player split screen party game, set in a dark cave rich with resources.
Status | In development |
Authors | TheZBillDyl, Jake Sefranek |
Genre | Action, Adventure |
Tags | 2D, Action-Adventure, Atmospheric, Casual, Controller, Multiplayer, party-game, Top down shooter |
More posts
- Update 2Oct 13, 2021
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